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_UbiComp-Beispielsammlung
8_ Verschiedenes + Anderes + Nicht-Zugeordnetes
-temporär Zwischengelagertes;
kann in die anderen Kategorien rutschen
# Scanscapes
* Roost 2000
- alllgegenwärtige Videoüberwachung
-2400 Kameras sind auf Strassen und Plätzen in Manhattan
installiert, davon über 80% von Privatpersonen und -unternehmen.
# Bedienungsanleitung/ AR
- Flugzeugbau
- Boing? Airbus?
- Augmented Reality/ VR / MR
# Bankautomaten
- Benutzung von Smart Cards
- vernetzte PCs an den Ausgabestellen
- Online Abfrage und Datenabgleich
- Kameras an allen Automaten -> parasitäre Nutzung??
# In/ Out Board (Salber 98)
# Location Maps Want 1992
# Status Displays weather, acrtivity
# eXperiments in the Future of Reading
*
http://www2.parc.com/red/projects/xfr/
* http://www.idonline.com/imdr01/readingwall.html
- "Imagine a book as big as a table top with pages that turn
when it tilts. Think of the possibilities of a Reading Eye Dog:
a device that combines OCR (optical character recognition) and speech
synthesis in the shape of a lovable reading companion. These and
nine other exhibits are part of the installation called "Experiments
in the Future of Reading" waiting to be experienced by you
and your family."
- readingwall
The Reading Wall traces the origins of the written word from tablets,
scrolls and stone facades to billboards, graffiti and electronic
signage.
# RFID Chief
* http://www.inf.ethz.ch/department/IS/vs/publ/p
- ETHZ. F. Mattern
- Einkäufe werden mittels RFID erkannt und Kochrezepte aus
den vorhandenen Zutaten vorschschlagen
# MIT Counter Intelligence
* http://www.media.mit.edu/ci/
- Ted Salker
# IBM, Interfaces for pervasive computing
* http://www.research.ibm.com/journal/sj38-4.html
# IBM Personal Area Communication
(PAN)
* http://www.research.ibm.com/journal/sj/384/zimmerman.html
# Sony CSL Interaction Laboratory
* http://www.csl.sony.co.jp/
* slides CHI 2000 http://www.i-chara.com/kim/CHI/CHI.htm
- A number of interesting projects including HoloWall, Matrix Code,
Pick-and-Drop, Augmented Surfaces, Time-Machine Computing, Real
World GUI, Real World Programming and HyperMask. More information
can be found at individual pages of each researcher
- Jun Rekimoto * http://www.csl.sony.co.jp/person/rekimoto.html
- Toshiyuki Masui * http://www.csl.sony.co.jp/person/masui.html
- Kim Binsted * http://www.csl.sony.co.jp/person/masui.html
# FX PAL/ Xerox
* http://www.fxpal.xerox.com
* http://www.fxpal.xerox.com/research_areas_home.htm
Research topics include:
- Smart Media Spaces
- Personal and Mobile Computing
# SpaceTag Project at Kyoto University
* http://www.isse.kuis.kyoto-u.ac.jp/~tarumi/research/spacetag.html
# Asobous
* http://www.asobous.co.jp/
- commercial system for capturing live sports events (baseball,
golf, basketball, etc.) and broadcast the captured data along with
TV broadcast (c.f. DataStudium).
- This kind of captured data may be used for interactive entertainment/
games (not just for watching the data) in the near future.
# IBM "smart newspaper"
prototype 1999
* http://www.pc.ibm.com/europe/design_innovation99/Electros.pdf
* http://www.idsa.org/idea99/winners/epaper.htm
# Connect things
* http://www.connectthings.com
- company dealing with bar codes and their use as a generic pointer
to information
- Among other things they have a bar code reader that connects to
a mobile phone.
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